UI/UX Designer • Available for work
Designing experiences that actually make sense
I craft clean, user - centered digital products from early research through polished UI.
Product Design
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UI/UX Design
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User Research
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AI Workflows
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Product Design - UI/UX Design - User Research - AI Workflows -
Featured Work
A selection of UX and Product Design projects focused on clarity, usability, and thoughtful problem solving.
BQE CORE • Billing & Invoicing • Product Design
Enhancing the report center experience
From a buried accordion list of 200+ reports to a personalized, template-driven workspace with live previews, folder organization, and scheduling — designed for the way professional services firms actually work.
Fragrant Jewels • E-Commerce UX • Mobile Design
Fragrant Jewels Mobile app Redesign
Users were dropping off before checkout — not because the product wasn't compelling, but because the site made it impossible to understand what they were buying into. A research-driven IA overhaul, from card sorting through hi-fi delivery.
Speculative Design Project
An AR app the brings car buying into your living room
Divergent 3D has developed a manufacturing process that produces structural car parts through 3D printing — lighter, stronger, and more sustainable than traditional methods. The challenge: how do you make that technology tangible to a car buyer standing in a showroom?
This project explored an augmented reality mobile application that simulates the car buying experience end-to-end — placing a full-scale vehicle in your physical environment, configuring it in real time, and exploring its Divergent-printed components in context. Conceived as a white-label platform that any dealership could adopt as their own.
Melrose Trading Post • Website Redesign
Fixing a flea market that forgot its users
Melrose Trading Post is a weekly outdoor market and event venue in West Hollywood — vintage finds, live music, local vendors. The website told a very different story
The site had chaotic navigation, an event-booking flow that more than half of users couldn't complete, and brand visuals that didn't communicate the energy of the place. Ticket sales for performances were the direct casualty.